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ryan-m-may/README.md

Hi there! I'm Ryan May

I'm an indie game developer, software engineer, artist, and musician.

I'm the founder of Storykeeper Games, an independent studio creating fantasy games filled with rich worlds, memorable adventures, and clever mechanics. My passion lies at the intersection of technology and creativity, where programming, art, music, and design come together to create experiences players can get lost in.

As a solo creator, I enjoy every part of the process—from gameplay programming and tools development to 3D modeling, illustration, shaders, and composing music.

This GitHub is where I share that journey: game prototypes, developer tools, open-source projects, and the lessons learned while building games from the ground up.

What You'll Find Here 🎮 Game development projects and experiments 🛠️ Open-source tools and reusable systems 🎨 Art, shaders, and technical art explorations 🎵 Music and audio experiments 💻 Full-stack development with React, Vue, TypeScript, and Go

Building worlds, sharing knowledge, and always learning.

Philosophy

I enjoy understanding how things work beneath the surface. Whether that's building a web application, creating a game system, configuring a development environment, or experimenting with local AI models, I prefer learning the fundamentals rather than relying on black boxes.

My current long-term goal is to build and release indie games while continuing to grow as a software engineer.

Pinned Loading

  1. webpackBoilerplate webpackBoilerplate Public

    Webpack 5 boilerplate for a single page app. Robust documentation for future reference is included in the readme.

    JavaScript 4 3

  2. Rowlf-FEC/Catwalk Rowlf-FEC/Catwalk Public

    Front End Capstone project for team Rowlf in Hack Reactor Austin's 56th cohort.

    JavaScript

  3. MERNBook MERNBook Public

    JavaScript 1

  4. google-homepage google-homepage Public

    This is my first Odin Project assignment

    CSS

  5. personalSite personalSite Public

    Personal website

    SCSS